# Define you layouts here. You can use those variables: # %numpl% = Online players. # %maxpl% = Max players. # %motd% = Message of the day (Motd). # %name% = Name of the server. # %displayname% = Displayname of the server. # %version% = Game version of the server. # %isonline% = Whether the server is online or offline. # %address% = IP address of the server. # %port% = Port of the server. # %ping% = Ping delay in milliseconds. # # In offline messages you can use those variables: # %name% = Name of the server. # %address% = IP address of the server. # %port% = Port of the server. # # In cooldown messages you can use those variables: # %cooldown% = Cooldown in seconds. # ---------------------------------------------------------- layouts: default: teleport: true layout: - '%displayname%' - '---' - '&c%numpl%&7/&c%maxpl%' - '%isonline%' online: '&a¤ Online ¤' offline: '&cOffline' offline-int: -- offline-motd: '&cOffline' # Message when a player tries to connect to offline server. offline-message: '&cThe server is offline!' cooldown-message: '&cYou have to wait&7 %cooldown%&c seconds before you can use this sign again.' info: teleport: false layout: - '%displayname%' - '&c%numpl%&a/&c%maxpl%' - '&6&fInfosign' - '%ping%ms' online: 'Online' offline: 'Offline' offline-int: '-' offline-motd: '&cOffline' # Message when a player tries to connect to offline server. offline-message: '&cServer is offline!' cooldown-message: '&cYou have to wait&7 %cooldown%&c seconds before you can use this sign again.' game: teleport: true layout: - '&n&fPvP-Match' - '%motd%' - '&1%numpl%&a/&1%maxpl%' - '%isonline%' online: '&a+++' offline: '&c---' offline-int: '-' offline-motd: '&cOffline' # Message when a player tries to connect to offline server. offline-message: '&a[Games] &c%name% is offline!' cooldown-message: '&cYou have to wait&7 %cooldown%&c seconds before you can use this sign again.' variables: mapname: type: SPLIT arguments: '-,2' status: type: SUBSTRING arguments: '5,15' motdfix: type: REPLACE arguments: 'Death,Deathmatch'