# this file contains the whole shop # it is sorted in categories that will be selectable on the first Main-page of the shop # The number of items per category is basically infinite (fun bug I had: the plugin kept putting the same item. At ~9 million items the server crashed) # A page system will automatically open new pages and build the 'next' and 'back' buttons accordingly # this is to make sure that you customized the shop before players can buy stuff # set it to true to enable shoping open: false shop: button: # define the Material and data for the item (format: 'material:data') materialData: "STORAGE_MINECART" # display name of the button displayName: "&3&lShop" # lore of the item (optional) lore: - "" - "&1Click to open the shop" glow: true categories: # unique key of the category blocks: materialData: "159:1" displayName: "&3&lBlock section with several pages" lore: - "" - "&1Buy useless blocks" glow: false items: # unique key for an item dirt: # material data of item to be sold materialData: "dirt" # price in token (optional) # if both (token AND money) is set, players have to pay both! tokens: 1 # money price (optional) money: 0 # optional count (only up to max stack size of the particular item) count: 2 sapling: materialData: "sapling" blueClay: materialData: "wood" tokens: 1 money: 0 blueClayd37: materialData: "452" tokens: 100 money: 1000 yellowClay: materialData: "159:4" tokens: 1 money: 1 blueClay1: materialData: "159:11" tokens: 1 money: 0 yellowClay1: materialData: "159:4" tokens: 1 money: 1 blueClay2: materialData: "159:11" tokens: 1 money: 0 yellowClay2: materialData: "159:4" tokens: 1 money: 1 blueClay3: materialData: "159:11" tokens: 1 money: 0 yellowClay3: materialData: "159:4" tokens: 1 money: 1 blueClay4: materialData: "159:11" tokens: 1 money: 0 yellowClay4: materialData: "159:4" tokens: 1 money: 1 blueClay5: materialData: "159:11" tokens: 1 money: 0 yellowClay5: materialData: "159:4" tokens: 1 money: 1 blueClay6: materialData: "159:11" tokens: 1 money: 0 yellowClay6: materialData: "159:4" tokens: 1 money: 1 blueClay27: materialData: "159:11" tokens: 1 money: 0 yellowClay27: materialData: "159:4" tokens: 1 money: 1 blueClay37: materialData: "159:11" tokens: 1 money: 0 yellowClay37: materialData: "159:4" tokens: 1 money: 1 blueClay47: materialData: "159:11" tokens: 1 money: 0 yellowClay47: materialData: "159:4" tokens: 1 money: 1 blueClay57: materialData: "159:11" tokens: 1 money: 0 food: materialData: "wheat" displayName: "&3&lFood section" lore: - "" - "&1Buy food" glow: false items: blueClay: materialData: "cake" tokens: 10 money: 100 yellowClay: materialData: "bread" tokens: 1 money: 1 glow: materialData: "159:1" displayName: "&1&lThe mysterious glowing section" lore: - "" - "&1Buy Stuff" - "&4&lYou should really customize this ;)" glow: true items: blueClay: materialData: "GOLD_INGOT" tokens: 1 money: 0 yellowClay: materialData: "CHEST" tokens: 1 money: 1