# ----------------------------------------------------------------------------# # # # GameBox config # # # # ----------------------------------------------------------------------------# # # Plugin made by Nikl # if you have any problems/suggestions please contact me on Spigot # or write in the plugin discussion directly # # Thank you for playing! I hope you like the plugin # # ---------------------------------------------------------------------------- # define the language file you want to use (find the files in the folder 'language') # to use the default messages just write 'default' # If you want custom messages please write your own file or use one of the already written 'lang_xx.yml' files # If an update added new messages that are not in your defined file the plugin will print a warning and a list # of missing paths and will use the corresponding default messages until you added them in your file # To get an up to date language file just delete one of the included files and reload langFile: 'default' # in these worlds the commands will not work blockedWorlds: - "world_nether" timeForInvitations: 20 timeForPlayerInput: 20 economy: # this enables economy for the main plugin and all the games # you can turn on/off economy for each game in the corresponding game config found in 'games/gameName' # THIS OPTION REQUIRES VAULT AND AN ECONOMY PLUGIN! # THIS IS ONLY ABOUT MONEY-ECONOMY! TOKENS ARE SEPARATE enabled: false tokens: enabled: true guiSettings: # you should keep this on # the players can decide to turn sounds off in the gui playSounds: true # you can disable navigation buttons by giving a negative slot # valid slots are only from 0 to 8 hotBarNavigation: exitSlot: 4 mainMenuSlot: 0 gameMenuSlot: 8 mysql: enabled: false host: "localhost" port: 3306 database: "TestDatabase" username: "user" password: "pass" hubMode: enabled: false enabledWorlds: - "world" giveItemOnWorldJoin: true # slot in the hot bar the item is set to (if giveItemOnWorldJoin) slot: 0 item: # define the Material and data for the item (format: 'material:data') materialData: "CHEST" # display name of the button displayName: "&3&lGameBox" # lore of the item (optional) lore: - "" - "&1Click with this item to open the menu"