#Note: #Please use [Space] instead of [Tab] #Forgot to add open and close string statement ["] causing not load properly! #-----=====[ Main Data ]=====-----# #Name: Display name of the fish. #Material: Type of material used for fish item. #Data: Data of type material. #Type: Entity type of fish. #As_Bait: Is fish can be used as bait. #Shiny: Make the fish shiny. #Invisible: Make the entity fish invisible. #Unbreakable: State Unbreakable for the fish. #Buyable: Enable buy from bait menu. #Resistance: Resistance of the fish. #Power: Base power when fish hooked. #Max_Power: Limit power of the fish. #Max_Speed: Max movement speed of fish per ticks. #Max_Dive: Max diving speed of fish per ticks. #Average_Length: Average length in centimeter. #Average_Weight: Average weight in kilogram. #Price: Price of the fish. #Experience: Exp gain when catch fish. #Flags: Flags metadata of the fish. #Enchantment: Enchantments of the fish. #Bait: Bait that can catch the fish. #Biome: Biome that fish is living. #Region: Region that fish is living. #Lores: Lores for item fish" #-----=====[ Flags Metadata ]=====-----# #HIDE_ENCHANTS #HIDE_ATTRIBUTES #HIDE_UNBREAKABLE #HIDE_DESTROYS #HIDE_PLACED_ON #HIDE_POTION_EFFECTS #-----=====[ Fish Configuration ]=====-----# Smelts: Name: "&3Smelts" Material: "RAW_FISH" Type: "SILVERFISH" As_Bait: true Buyable: false Average_Length: 6 Average_Weight: 0.01 Price: 0.02 Bait: Worm: Possibility: 80 Success_Rate: 85 Lores: - "&9Fishing Bait" - "&aSmelts are a family of small fish, the Osmeridae" - "&afound in the Atlantic and Pacific Oceans." Crayfish: Name: "&3Crayfish" Material: "RAW_FISH" Type: "ENDERMITE" As_Bait: true Average_Length: 17.5 Average_Weight: 0.12 Price: 0.58 Bait: Worm: Possibility: 58 Success_Rate: 80 Lores: - "&9Fishing Bait" - "&aCrayfish are crustaceans resembling small lobsters" - "&aCrayfish feed on living and dead animals and plants." Guppy: Name: "&3Guppy" Material: "RAW_FISH" Data: 2 Average_Length: 2.2 Average_Weight: 0.02 Price: 2.59 Bait: Pellet: Possibility: 24 Success_Rate: 80 Lores: - "&aGuppy also known as millionfish and rainbow fish that" - "&aone of the most popular freshwater aquarium fish species" Angelfish: Name: "&3Angelfish" Material: "RAW_FISH" Data: 2 Shiny: true Average_Length: 4.4 Average_Weight: 0.04 Price: 4.2 Bait: Pellet: Possibility: 12 Success_Rate: 70 Worm: Possibility: 32 Success_Rate: 80 Biome: - "RIVER" - "OCEAN" - "BEACHES" Lores: - "&aAngelfish is a rare fish with coloration" - "&asimilar to that of the barred knifejaw" - "&aThis fish can be found in the river" Bitterling: Name: "&3Bitterling" Material: "RAW_FISH" Average_Length: 5 Average_Weight: 0.05 Price: 1.3 Bait: Pellet: Possibility: 15 Success_Rate: 74 Worm: Possibility: 24 Success_Rate: 90 Lores: - "&aBitterling is a fairly common winter fish" - "&aIt can be found in the river all day" Loach: Name: "&3Loach" Material: "RAW_FISH" Type: "SILVERFISH" Average_Length: 5 Average_Weight: 0.05 Price: 1 Bait: Pellet: Possibility: 18 Success_Rate: 80 Worm: Possibility: 28 Success_Rate: 82 Lores: - "&aThe Loach is a fish found in the river at all times" - "&ait native from Asia but also popular as an aquarium fish" Surgeonfish: Name: "&3Surgeonfish" Material: "RAW_FISH" Data: 2 Shiny: true Average_Length: 18 Average_Weight: 24.4 Price: 79 Bait: Worm: Possibility: 15 Success_Rate: 70 Biome: - "OCEAN" Lores: - "&aThe surgeonfish also known as the Regal fish" - "&aThey change color when spawning, from deep to pale blue" Takifugu: Name: "&3Surgeonfish" Material: "RAW_FISH" Type: "Guardian" Data: 3 Shiny: true Average_Length: 20 Average_Weight: 32 Price: 150 Bait: Worm: Possibility: 12 Success_Rate: 72 Biome: - "DEEP_OCEAN" - "OCEAN" Lores: - "&aTakifugu better known by the Japanese name fugu" - "&aThe fish contains lethal amounts of the poison tetrodotoxin" Siamese: Name: "&3Siamese" Material: "RAW_FISH" Type: "Endermite" Data: 2 Average_Length: 6.5 Average_Weight: 0.03 Price: 4.59 Bait: Pellet: Possibility: 12 Success_Rate: 70 Lores: - "&aSiamese fish is popular as an aquarium fish" - "&aSiamese fish are a very territorial fish" Goldfish: Name: "&3Goldfish" Material: "RAW_FISH" Data: 2 Average_Length: 12.7 Average_Weight: 0.05 Price: 0.29 Bait: Pellet: Possibility: 52 Success_Rate: 72 Worm: Possibility: 64 Success_Rate: 90 Lores: - "&aGoldfish is a freshwater fish in the family Cyprinidae" - "&aIt was one of the earliest fish to be domesticated" Atlantic_Salmon: Name: "&3Atlantic Salmon" Material: "RAW_FISH" Data: 1 Average_Length: 71 Average_Weight: 3.6 Price: 118.98 Bait: Smelts: Possibility: 15 Success_Rate: 20 Biome: - "FROZEN_OCEAN" - "FROZEN_RIVER" Lores: - "&aAtlantic Salmon is a species of ray-finned fish." - "&aIt is found in the northern Atlantic Ocean, and" - "&ain rivers that flow into the north Atlantic." Catfish: Name: "&3Catfish" Material: "RAW_FISH" Average_Length: 2.5 Average_Weight: 88 Price: 623.7 Bait: Worm: Possibility: 2 Success_Rate: 30 Smelts: Possibility: 12 Success_Rate: 68 Biome: - "PLAINS" Lores: - "&aCatfish are a diverse group of ray-finned fish with" - "&arange in size and behavior from the three largest species" Eel: Name: "&3Eel" Material: "RAW_FISH" Average_Length: 20 Average_Weight: 0.75 Price: 3.3 Bait: Worm: Possibility: 40 Success_Rate: 45 Biome: - "SWAMPLAND" - "ROOFED_FOREST" - "PLAINS" Lores: - "&aEel is any fish belonging to the order Anguilliformes." - "&aMost eels are predators." Sturgeon: Name: "&3Sturgeon" Material: "COOKED_FISH" Type: "GUARDIAN" Average_Length: 230 Average_Weight: 1250 Price: 7200 Bait: Worm: Possibility: 4 Success_Rate: 5 Smelts: Possibility: 8 Success_Rate: 8 Biome: - "DEEP_OCEAN" Lores: - "&aSturgeons are native to subtropical fish, " - "&athat lives in coastlines of Eurasia and North America." Carp: Name: "&3Carp" Material: "COOKED_FISH" Average_Length: 31 Average_Weight: 8 Price: 36 Bait: Worm: Possibility: 23 Success_Rate: 42 Lores: - "&aCarp are freshwater fish from the family Cyprinidae" - "&aa very large group of fish native to Europe and Asia." Cobia: Name: "&3Cobia" Material: "COOKED_FISH" Data: 1 Average_Length: 100 Average_Weight: 32 Price: 1334.4 Bait: Crayfish: Possibility: 12 Success_Rate: 27 Biome: - "OCEAN" - "DEEP_OCEAN" - "BEACHES" Lores: - "&aThe cobia is a species of perciform marine fish" - "&aThe cobia feeds primarily on crabs, squid, and fish." Permit: Name: "&3Permit" Material: "RAW_FISH" Average_Length: 32 Average_Weight: 15 Price: 29.4 Bait: Crayfish: Possibility: 24 Success_Rate: 48 Biome: - "OCEAN" - "DEEP_OCEAN" - "BEACHES" Lores: - "&aPermit is a game fish of the western Atlantic Ocean." - "&aAdults feed on crabs, shrimp, and smaller fish." Tench: Name: "&3Tench" Material: "RAW_FISH" Average_Length: 20 Average_Weight: 2.2 Price: 12.3 Bait: Crayfish: Possibility: 24 Success_Rate: 50 Worm: Possibility: 32 Success_Rate: 60 Lores: - "&aNormally inhabits slow-moving freshwater habitats" - "&aparticularly lakes and lowland rivers." Trout: Name: "&3Trout" Material: "RAW_FISH" Average_Length: 72 Average_Weight: 37.2 Price: 132.7 Bait: Worm: Possibility: 12 Success_Rate: 48 Biome: - "OCEAN" - "DEEP_OCEAN" - "BEACHES" Lores: - "&aMost trout such as lake trout live in lakes exclusively" - "&aTrout are an important food source for humans and wildlife" Pollock: Name: "&3Pollock" Material: "RAW_FISH" Average_Length: 51.5 Average_Weight: 1.6 Price: 17.6 Bait: Worm: Possibility: 35 Success_Rate: 62 Biome: - "OCEAN" - "DEEP_OCEAN" - "BEACHES" Lores: - "&aCan grow to 1.07m and weight up to 21kg" - "&aPollock mostly are plagued by parasites" Angler: Name: "&3Angler" Material: "RAW_FISH" Type: "Guardian" Data: 3 Shiny: true Average_Length: 80 Average_Weight: 32 Price: 89 Bait: Smelts: Possibility: 5 Success_Rate: 32 Biome: - "DEEP_OCEAN" Lores: - "&aAnglerfishes are fish of the teleost order Lophiiformes" - "&aSome anglerfish employ an unusual mating method" Messages: - "&cWow... this is a rare fish" Commands: - "effect 1 60 2" Rays: Name: "&3Rays" Material: "RAW_FISH" Shiny: true Unbreakable: true Average_Length: 600 Average_Weight: 2100 Price: 2500 Flags: - "HIDE_UNBREAKABLE" Bait: Smelts: Possibility: 3 Success_Rate: 15 Biome: - "OCEAN" - "DEEP_OCEAN" Lores: - "&aBoneless skeleton made of a tough substance" - "&aMost have five ventral slot-like body openings"