# use & for colors # placeholders will be listed in front of the messages # messages related to the game game: econ: # use %cost% for the amount payed payed: " &2You paid &4%cost%" notEnoughMoney: " &4You do not have enough money!" # use %score% to display the number of points at the end of the game finishedWithoutPayout: " You finished the game with &2%score%&r points." # use %score% for the score and %reward% for the reward # rewards are set in the config! # this message will be send instead of the above 'finishedWithoutPayout' if the money reward is > 0 finishedWithPayout: " You finished with &2%score%&r points and won &2%reward%&r dollar!" inventoryTitles: title: "GemCrush Moves: %moves% Score: %score%" prefix: "[&3GemCrush&r]" name: "&1GemCrush&r" gameHelp: - '&1&lGet 3 of the same in a line to get points' - '&1&lClick 2 Gems to switch them' - ' &1<hey have to be next to each other' - ' &1&land you have to create a row of three' - " &1&lotherwise switching won't work" - '' - '&l&6Have fun!'